Randowhat?
For those of you not familiar with the knytt stories randomizer, it's basically a tool that allows to to take any Knytt Stories level and mix it up a little. You can randomly replace all the enemies with different enemies, randomly add enemies, rearrange decoration, etc. It provides a way to spice up your favorite (or least favorite) levels.
So what's this room, then?
The Randomizer Room is a Knytt Stories unlike any other, in that it is specifically designed for randomizing. It contains 50 rooms which the randomizer populates with enemies and the golden creatures from KS+. Juni must then cycles through the rooms, carefully collecting any golden creatures she can find amidst the chaos. The idea first came about when DonDoli randomized golden creatures into A Strange Dream, and realized that one of the secret rooms had a similar mechanic. StraightFlame set out to make the idea a reality, which I then added onto, and you can see some of the results below:
(https://i.imgur.com/nvhctFI.png)
(https://i.imgur.com/GcAF0mM.png)
(https://i.imgur.com/bVgQ6nU.png)
https://www.twitch.tv/dondoli/clip/HotSpookySageNotATK
Looks awesome! Where can I get this?
You can get the randomizer here (http://www.ksruns.com/resources/), and the most up to date version of the randomizer room should be attached to this post. The most reliable settings for the randomizer are currently True Random and
EFU->YE
What can I do to help?
We're trying to pack the randomizer room full of 256 different screens. If you think you can design a fun challenge room, go for it! If you just want to playtest the existing room and give feedback on what feels jank/unfair, that's great as well. If you're not a mapper or a player, why not shout out some suggestions for the powerups room? Currently we've only got locks for golden creatures, so if coins and artifacts get in there, how would that change it? And of course if you have any other suggestions/ideas, don't be afraid to contribute. With enough people we can build something awesome.
Hello! I would like some help getting this to work.
Doesn't seem to be working for me. I've loaded up Straightflames level, I edited KS.txt, and I run the randomizer. I selected Straightflames level and went through some presets and it didn't throw any errors. Here's the message when I run it by hand now:
C:\Users\pfrangipane\Desktop\Knytt Stories Randomizer 2.0.2>java -jar KSRandomizer.jar
Loading Knytt Stories directory...
Checking local files...
No.
Checking for a KS symbolic link... No.
Checking for a KS.lnk Windows link... No.
Checking in KS.txt... Yes.
Loading object classes file...
,--------------------------,
| KNYTT STORIES RANDOMIZER |
| version 2.0.2 |
'--------------------------'
Loaded last saved settings from 56 seconds ago:
World: StraightFlame&Gliperal - The Randomizer Room
Seed: [will be randomly generated; use S to set seed]
Randomization rules:
True Random Randomization Rule [E (112 objects)]
True Random Randomization Rule [J (4 objects)]
True Random Randomization Rule [P (12 objects)]
==========-- W: Select world R: Specify rules S: Enter seed --=========
=======================-- P: Preset menu B: Begin --======================
B
World: StraightFlame&Gliperal - The Randomizer Room
Seed: [will be randomly generated; use S to set seed]
Randomization rules:
True Random Randomization Rule [E (112 objects)]
True Random Randomization Rule [J (4 objects)]
True Random Randomization Rule [P (12 objects)]
Loading map file...
Randomizing...
Saving...
Saved successfully.
Settings saved successfully.
Enter K to launch Knytt Stories and exit, or anything else to exit.
If I press K, it launches KS classic. Running Straightflames level shows no monsters.
If I exit, then run KS+ manually, I also get no monsters.
Thanks for your help!