KS Level Competition

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Re: KS Level Competition
« Reply #195 on: April 19, 2010, 06:31:27 »
Yes or no: Did my level rank higher than 4th?
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Re: KS Level Competition
« Reply #196 on: April 20, 2010, 00:59:16 »
Aaaand it's over! A resounding 7 entries did make this contest much more interesting.

I graded the entries with a point system that judges a level on all it's merits. The scores were pretty close, so don't anyone think they did terrible. I suppose I'll just put the top 3 winners in this one, since it was a big turnout this time.

1st place
Grimwit
  -  45 points

2nd place
Headgrinder
  -  43 points

3rd place
Bulbapuck  -  37 points



Great job to everybody who participated, I hope the next compo will be just as good! :D
SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.

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Offline Pick Yer Poison

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Re: KS Level Competition
« Reply #197 on: April 20, 2010, 03:14:36 »
Out of curiosity, how many points did mine earn? :3

I'm not expecting a very high number, so don't worry about offending me. XD

Re: KS Level Competition
« Reply #198 on: April 20, 2010, 03:38:16 »
Out of curiosity, how many points did mine earn? :3

I'm not expecting a very high number, so don't worry about offending me. XD

Yours earned 26 points.
SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.

Re: KS Level Competition
« Reply #199 on: April 20, 2010, 03:48:13 »
So, guess I ranked in the lower half.
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Re: KS Level Competition
« Reply #200 on: April 20, 2010, 03:55:03 »
It was unfortunate that your level was unfinished, PP. If it was completed it'd probably be on the top 3.
SG's difficult KS levels:
Very Hard: Dark Sea, Industral Trap.
Lunatic: Dark Sea 2, Going Left.
Very Lunatic: Safety 1, 2, and 3.
Misc: AdvancedAmidst the Clouds, Candy Town.

Re: KS Level Competition
« Reply #201 on: April 20, 2010, 04:52:09 »
Oh well. At least the part I made was good. :P
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Offline bulbapuck

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Re: KS Level Competition
« Reply #202 on: April 20, 2010, 07:48:24 »
3rd place? Awesome C)p

Congratulations Grimwit! A well deserved win, your level is amazing.
Emma fell down a well - Enviromental KS level inspired by Salmoneous/Elder
Level in the works: Whitebow Island

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Offline Headgrinder

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Re: KS Level Competition
« Reply #203 on: April 20, 2010, 13:49:49 »
Congrads Grimwit.  I like your use of background pngs to make more complex graphics (at least I hope that is what you did).  The single save spot has drove me crazy though.  I"m very stuck at your blue key room.  I also am impressed that you made a 2 screen game FEEL like it is much wider and more substantial.  Good job.

I'm trying to play though everyone entry right now, since I've got the time now.  Will comment soon.  :)

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Offline yohji

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Re: KS Level Competition
« Reply #204 on: April 20, 2010, 14:04:33 »
Congratulations to the winners! :) Grimwit, now it's your turn to give us a competition ;)

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Offline grimwit

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Re: KS Level Competition
« Reply #205 on: April 20, 2010, 18:29:46 »
 :ohnoes: What?

 :shocked: Huh?

 :whoa: I won?


 8D *funky cool dancing time!!!*


Um...Okay.  I have a couple of ideas for competitions, but this one stands out the most.

Given that it's summer, I'm thinking of the Tropics and there's this one tileset I really love called "A Beach and a Cave" by Paul 'Ripen' Naumowics.  You guys know the one, right?

I'm not sure where you can get it, and I can't remember where I got it.  Also, I'm not sure if we need Paul's Okay.  If not, I'll switch to my back up plan for a compo.



The Rules.
-------------
Object:  Create a level where every screen uses at least 1 tile from the Beach and Cave tileset.

Specifics:  In every screen, you must have Tileset A selected to the Beach and Cave Tile set.  At least one tile on the screen should be from this tileset, and must be visible to the finished screen (no fair hiding backgrounds).  Also, you may not alter Paul's tileset in TilesetA.  Tileset B can be anything you want, including an altered Tileset (assuming this is all okay with Paul).

No fair using a level you've already done, too.

Level Type:  Any style level is acceptable.

Level Size:  Level must be a minimum of 10 screens and a Maximum of 20 megabytes.

Due Date:  May 5th, so we can drink our Mexican beer while playing our tropical levels.


Side notes and questions:  Um...Do I have to judge?  If yes, is there a set way to judge or do I come up with my own.  Also, I'm pretty sure, Judge or no, that I sit this compo out, right?
Forever working on a Level called Sarah.

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Offline Pick Yer Poison

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Re: KS Level Competition
« Reply #206 on: April 20, 2010, 19:09:14 »
Can you upload the tileset, assuming Paul's OK with it? That way anyone who doesn't have it can get it.

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Offline Razzorman

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Re: KS Level Competition
« Reply #207 on: April 20, 2010, 20:31:23 »
Specifics:  In every screen, you must have Tileset A selected to the Beach and Cave Tile set. 
Why? There is no difference between tileset A and B.
My only star: :hiddenstar:

 :D

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Offline grimwit

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Re: KS Level Competition
« Reply #208 on: April 20, 2010, 20:42:04 »
Why? There is no difference between tileset A and B.

Honestly?

1.  To make it easy for me to check your work.
2.  Because there is no difference between tileset A and B, so there's no problem with doing it, right?

Can you upload the tileset, assuming Paul's OK with it? That way anyone who doesn't have it can get it.

Um...Sure, go for it.  >_>  So...Does anyone KNOW Paul?
Forever working on a Level called Sarah.

Re: KS Level Competition
« Reply #209 on: April 21, 2010, 01:04:55 »
Can you upload the tileset, assuming Paul's OK with it? That way anyone who doesn't have it can get it.
Um...Sure, go for it.  >_>  So...Does anyone KNOW Paul?
Beat ya to it. :P
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