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Messages - Emeraldfire7

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1
Creativity Support / Re: A small (Maybe easy) request?
« on: January 10, 2011, 18:12:32 »
lol... XD i dont like taking from other games XD my rpg is actually all custom made, nothing has been stolen from DnD or warhammer and etc.  its all its own >)

so yeah ill figure something out lol

2
Creativity Support / Re: A small (Maybe easy) request?
« on: January 10, 2011, 18:05:34 »
yeah thats what i meant but its still a pain in the arse XD

I started but its really complex after a while... unless i just make rooms like the tileset... and copy them over and over... well anyways xD

I dont like writing suggestions and such, i prefer creating monsters on the fly, its always fun >:D which is another reason why i dont like the online ones, they're telling you all the details so im no longer the GM xD the site is lol... but anyways thats simply personal preference,  ill find something to do lol...

3
Creativity Support / Re: A small (Maybe easy) request?
« on: January 10, 2011, 17:42:53 »
thats what i have been doing but its a real pain in the arse,  both the details on the fly and trying to cut out many little tiles :moody:

hmm...  i guess i could always draw out a good 10 sheets of dungeons and pull one out at random when we come across a dungeon...

To specify a bit more im looking for more of a 2D Random tile based map generator but instead f being an overworld, its a dungeon :P2

4
Creativity Support / Re: A small (Maybe easy) request?
« on: January 10, 2011, 17:22:32 »
ive found all of these my main dissappointment with them is that the're not a standalone program :/  which id prefer,  i lke being able to bring my usb stick anywhere and still have access to all my tools...

If someone could make a simple program that would randomly place tiles in an area like from the tileset attached in the second post from a .png file that would be MORE than awesome,  if the tielset could be modified aswell would be even more awesome,  SO basically,  you hit generate, it randomly places tiles from the .png tileset in the same folder as it... 

Simple no?

 thanks for your help anyways widget :)

5
Creativity Support / Re: A small (Maybe easy) request?
« on: January 10, 2011, 16:56:26 »
meh... your right its not exactly what im looking for, and it would be hard to navigate in it without adding/detracting a whole bunch of things from it,  but it is a nice find :)

6
Creativity Support / Re: A small (Maybe easy) request?
« on: January 09, 2011, 22:42:36 »
the attached file is a sortof example,  Think of it as a tileset for a top down type game (Where black are walls and white is open space,  So each tile is 5x5 pixels lets say, so randomely placing these tiles MAY work in the fact that you'd get some corridors, and some rooms,  some large rooms as the all white tile could connect to other all white tiles

If you want you could probably just make the program randomely generate the tiles in the tileset,  even if theres no room on the end of a corridor it could be a dead end... so it works out :D

I added an example using the tileset (Also attatched) This would be an ideal generation but even i the finished product is messier its fine (also the example i made is small,  id like larger areas)

Anyways hopefully this helps :)

EDIT:  This tileset is really small, i think id prefer a larger more detailed version, possibly with some nice textures,  but even B&W will work... (I took 5x5 pixels for time and simplicity)

7
Creativity Support / A small (Maybe easy) request?
« on: January 09, 2011, 19:49:29 »
Well after searching for extensive hours on the interwebs i havent found a decent freeware dungeon generator,  being a huge rpg fan (Pen and paper rpg)  i often find myself in a creative pickle when trying to make dungeons on the fly,  and often time my players complain about there not being enough dungeon exploring, so what does this all mean?

Well i figured theres no better place to come to ask for some nice programs then the nifflas support forums (Yay) Ive seen many great things come of this community and i figure a simple random dungeon generating program should be a piece of cake for some of the people on here :)  If anyone is willing to give it a try please go for it! or if you know of a good one thats also freeware then please point me in the right direction D:

A few things if your making one:

It needs to have a  variety of rooms (Big, small, square, round etc.)  along with corridors,  multiple levels possibly? (if its too complicated leave it out ;P)  and of course variations of boss rooms, Large caverns,  huge rooftops maybe?  anything you can come up with.  im not asking for some fancy 3D generator a simple 2d pixel art, or even just black and white will suffice :)

Another thing that would be good is to not generate a massive dungeon but rather let it generate depending on where/how we/I move through it,  example Room A has two exits (1 and 2) none of these exits are generated yet,  but if i navigate to room 2 then it will generate it and not 1,  if exit two leads to room B with 2 exits (3 and 4) and i go through exit three it will generate instead of four,  if this isnt making any sense feel free to omit it as im sure i can do without fancy stuff :P

Well thanks in advanced C) hopefully someone can solve my dungeon problem :D

8
Knytt Stories Level Releases / Re: [Challenge - Hard-Lunatic] Depths
« on: December 23, 2010, 05:24:39 »
Well... here it is XD the FINAL release of Depths...  hopefully... probably not :S

heres the link:http://www.mediafire.com/?720ovjpeirbt70v

Fixed a few things...  the impossible screen for one XD,  the music on the impossible screen... thats about it...

Anyways enjoy :D

9
Knytt Stories Level Releases / Re: [Challenge - Hard-Lunatic] Depths
« on: December 13, 2010, 16:23:36 »
are you sure its not possible? o.O now that you say it it makes sense... hmm... well i guess im nerfing it AGAIN! D:

ill re-upload it later today though... have to go to real life things right now XD

10
Knytt Stories Level Releases / Re: [Challenge - Hard-Lunatic] Depths
« on: December 12, 2010, 22:32:31 »
OK! i see one mistake...

Spoiler: (click to show/hide)

Hopefully this works now yes? :D

P.S.  It IS! possible!

11
Knytt Stories Level Releases / Re: [Challenge - Hard-Lunatic] Depths
« on: December 11, 2010, 14:24:04 »
just tested without highjump... it IS possible all teh jumps are completely possible!

Step five is to be ignored and replaced with

Spoiler: (click to show/hide)

You dont need to go down and in fact youll get stuck if you go down... so stay up!

Right this level is now completely possible you'll need to download this version (fixed a musical error which wasnt right...)

LINK: http://www.mediafire.com/?sbf7wq6xgk5k3qr

12
Knytt Stories Level Releases / Re: [Challenge - Hard-Lunatic] Depths
« on: December 10, 2010, 20:57:46 »
SCREEN 4:  The sge IS intentional as an attempt to let your guard down,  only to see the flying things fly through the wall :P

SCREEN 5: is possible... i dont see why this would have to be nerfed...  you just need to keep juni between the laser and the spikes at the bottom... i tested it and its possible albeit hard :D

SCREEN 6: The highjump power up is designed to trick you... either A: you jump to it and get stuck on the block and die, or B: your smart and do the double jump trick and get it but realize you cant get out of this room and have to die... maybe its a bit of a cheapshot but i think it was worthy :P

SCREEN 12:  you can climb on those blocks... and it is possible to get the blue key without highjump, as you can climb on the horizontal blocks...

Spoiler: (click to show/hide)


So thats that :)

Screen 3 is the only screen needed to be fixed. No matter how people do it, They cannot climb on to the left wall.
Put two blocks above the horizontal lazer attached to the left wall, put a spike on the second block that you put from the wall and a white laser so nobody can get access there. Also, get rid of the savepoint and the block below it to make it possible.

Example
|
|--
|--------------------------------

- Bottom Line - Horizontal laser
- Top Line - New blocks
- Left Line - Left wall.
or prove that it is possible :)

I ASSURE YOU that screen three is possible... it is possible! it is it is it is it is it is XD,  i tested if its possible to jump real close to a laser and not die, i tested if you can make all the jumps in that screen,  i tested a whole bunch of things,  screen three IS possible!

13
Knytt Stories Level Releases / Re: [Challenge - Hard-Lunatic] Depths
« on: December 10, 2010, 15:05:15 »
SCREEN 4:  The sge IS intentional as an attempt to let your guard down,  only to see the flying things fly through the wall :P

SCREEN 5: is possible... i dont see why this would have to be nerfed...  you just need to keep juni between the laser and the spikes at the bottom... i tested it and its possible albeit hard :D

SCREEN 6: The highjump power up is designed to trick you... either A: you jump to it and get stuck on the block and die, or B: your smart and do the double jump trick and get it but realize you cant get out of this room and have to die... maybe its a bit of a cheapshot but i think it was worthy :P

SCREEN 12:  you can climb on those blocks... and it is possible to get the blue key without highjump, as you can climb on the horizontal blocks...

Spoiler: (click to show/hide)



So thats that :)

14
Knytt Stories Level Releases / Re: [Challenge - Hard-Lunatic] Depths
« on: December 08, 2010, 11:58:41 »
i cant remember the second track... ill have to go look XD but yeah i dont hav a proffessional recording studio...

My "studio" consists of whatever i can find to make sound and a $5 microphone from the 90's XD (Late 90's but its still probably worth -50 cents lol (id have to pay someone 50 cents to buy it)

EDIT: listened to music... yeah the second track was supposed to be used for the final area... i guess i forgot about it XD

Link for new version:http://www.mediafire.com/?h52rrlwors2pyud

I nerfed a screen or two... cause everyones complaining XD BUT screen three is still the hardest,  also changed the music int eh final levels :3

15
Knytt Stories Level Releases / Re: [Challenge - Hard-Lunatic] Depths
« on: December 07, 2010, 09:22:23 »
screen three IS possible... it is! all the jumps are possible every single one (aside from step five... from the bottom to the top but still xD)  i make an incredibly hard screen... perfectly made for a lunatic level,  and everyone wants me to nerf it lol... but fine if you want a save point put in...

Also as for the lasers that move and dissappear on screen five,  thats possible aswell... you jsut have to time your jump REALLY well, this trap is tested and ive done it a number of times,  used it in an old (Reall crappy) level of mine

SO!

ill add a save point on screen three... and maybe make it a bit easier... BUT THATS IT! (Screen three is the hardest screen in the game lol i dont want to make it real easy)

EDIT: what do you guys think of the music though? XD thats the biggest excuse i had to make this level lol...

EDIT 2: New link: SEE FIRST POST!

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