Nifflas' Support Forum

Released Games => Knytt Underground => Topic started by: KhanFusion on April 08, 2013, 14:34:21

Title: Properly rendered KU maps (spoilers and bandwidth)
Post by: KhanFusion on April 08, 2013, 14:34:21
So, played the game at this weekend and decided to enjoy the scenery at a larger scale. And since I couldn't find fully rendered maps on the internet (only schematic or tileset maps), I decided to cook one up myself. All maps are encoded in png.

One eighth scale map, 5568x1950, 13MB: https://docs.google.com/file/d/0B-x8G2X1znSaamZTNmZ0c1dUMGs/edit?usp=sharing (https://docs.google.com/file/d/0B-x8G2X1znSaamZTNmZ0c1dUMGs/edit?usp=sharing)
One quarter scale map, 11880x3800, 35MB: https://docs.google.com/file/d/0B-x8G2X1znSaai05VXJkSVpiZmM/edit?usp=sharing (https://docs.google.com/file/d/0B-x8G2X1znSaai05VXJkSVpiZmM/edit?usp=sharing)
Half scale map, 22224x7800, 117MB:  https://docs.google.com/file/d/0B-x8G2X1znSaNnE4d1JDRDV2VVU/edit?usp=sharing (https://docs.google.com/file/d/0B-x8G2X1znSaNnE4d1JDRDV2VVU/edit?usp=sharing)
Thought about making a full scale map, but my PC didn't like the idea. Perhaps the process could be optimized, but I didn't really push for it because everything can be seen quite clearly on a half-sized map.


Update: Here is the map of the secret area. It's more of a bunch of small secret areas, so a single big map of them doesn't make much sense, but whatever..
Small scale, 5568x845, 4MB: https://docs.google.com/file/d/0B-x8G2X1znSaMjIyZ18tUDhzc0k/edit?usp=sharing (https://docs.google.com/file/d/0B-x8G2X1znSaMjIyZ18tUDhzc0k/edit?usp=sharing)
Normal scale, 11088x1690, 13MB: https://docs.google.com/file/d/0B-x8G2X1znSaTVdtb0NxNkhQVmM/edit?usp=sharing (https://docs.google.com/file/d/0B-x8G2X1znSaTVdtb0NxNkhQVmM/edit?usp=sharing)
Half scale, 22224x3380, 45MB: https://docs.google.com/file/d/0B-x8G2X1znSaVVoyTGQ1aHpIVnc/edit?usp=sharing (https://docs.google.com/file/d/0B-x8G2X1znSaVVoyTGQ1aHpIVnc/edit?usp=sharing)

Note that the disorder area turned out really well. So I thought that it deserved its own full scale map:
10186x4680, 20MB: https://docs.google.com/file/d/0B-x8G2X1znSabnNiaW8yandmZnM/edit?usp=sharing (https://docs.google.com/file/d/0B-x8G2X1znSabnNiaW8yandmZnM/edit?usp=sharing)
Title: Re: Property rendered KU maps (spoilers and bandwidth)
Post by: LPChip on April 08, 2013, 15:23:13
Very nice! :D
Title: Re: Property rendered KU maps (spoilers and bandwidth)
Post by: sergiocornaga on April 08, 2013, 17:37:51
Brilliant work! A shame the process doesn't work so well for unlit areas.

It's shocking to think that a full scale map would probably exceed the file size of the game itself...
Title: Re: Property rendered KU maps (spoilers and bandwidth)
Post by: YoanP on April 08, 2013, 20:50:46
Great!!

Could you make the out-of-bounds areas, please???
Title: Re: Properly rendered KU maps (spoilers and bandwidth)
Post by: millsmess on September 02, 2013, 17:56:54
Wow!

You should make an update when the Infinity Hype Update is finished.
Title: Re: Properly rendered KU maps (spoilers and bandwidth)
Post by: Mobiusman on September 14, 2013, 19:25:10
Wow!

You should make an update when the Infnity Hype Update is finished.
I would love a new "secret areas" map to see how the new areas all fit together.  :)
Title: Re: Properly rendered KU maps (spoilers and bandwidth)
Post by: Zelakon on May 25, 2014, 21:57:33
I stole this for my twitter header - hope you don't mind!

https://twitter.com/copperscreen (https://twitter.com/copperscreen)