So that's where you've been all this time. This looks pretty nifty.I read the forum pretty regularly, I just don't post very often. :)
EDIT: I guess you have been semi-active lately. Oh well. Still nifty!
Only thing I'd miss, is to see what the adjacent screens look like when you're in the screen area. So you can see where you need to place your tiles to prevent a wallswim.Right, that is a useful feature. I would have to expand the interface to fit it in, but it is probably worth it. Perhaps I will take GrayFace's approach and only show half a tile or so. By the way, I may contact you at some point about managing uploads to knyttlevels.com, especially with the new archive en route.
It's so clean and beautiful. Makes my editor look like a cramped mess. If I had know you were making this I might not have embarked on my own editor mod journey.Don't be so hard on yourself! I actually admire what you've done with yours. It's very efficient with space, and keeps everything on one screen. It's also more intuitive to people used to the standard editor (i.e., everyone), and I'm not planning an interface like you have designed for editing shifts, signs, etc. or specific compatibility with any mod. I'm sure many people -- especially those working with your mod -- will use it.
Still, perhaps I should have revealed my project sooner. I was worried about creating anticipation without knowing I could finish it.I think this forum has seen this happen too many times, you did well :P
Can layers be hidden on right click, like in original editor?Yes. All the features of the original editor are included.