Nifflas' Support Forum

Temporary => Knytt Stories Level Releases => Topic started by: Comhon on December 22, 2009, 19:40:45

Title: The Planet of Mosters and The Knytt World
Post by: Comhon on December 22, 2009, 19:40:45
General Information:
Category: Challenge, Puzzle.
Size: Big
Difficulty: Hard.
Version: v.1.1

tPoMaTKW v.1.1 Download (http://www.mediafire.com/file/n0nemo4eyvn/Comhon - tPoMatKW v.1.1.knytt.bin)
If you want to play it in KSA, uou need spacial Map.bin.
Download the level first, install it and tha replace the Map.bin in level folder with this file:
KSA special Map.bin download (http://www.mediafire.com/file/r3mg2zygxio/Map.bin)



Spoiler: Screenshots: (click to show/hide)

Please write me, what do do you think about the level.



Version 1.1
Fixed some grammar bugs, KSA jumping, SGEs and lots of things. Download recommended.
Title: Re: The Planet of Mosters and The Knytt World
Post by: lamarblake on December 22, 2009, 21:02:05
Screenies look great! Downloading now...

Ok, haven't got very far yet. I'm in
Spoiler: (click to show/hide)

Definitly hard...for me anyway but not impossible. I must say I'm not a big fan of multiple bad endings (which so far I've hit two). I find it annoying to get booted out of the level and then have to go back and scroll through my levels to start again. Why not just put a kill spot then next a screen with the same words about how Juni has failed, then click ok and you're back to your last save point? That probably can't be done but anything other than restarting.

Also, I do love the look and ambiance but as of yet I don't have run. Sorry again but unless I missed it, I think run should be aquired near the beginning. That's just my opinion. It gets boring not being able to move Juni along any faster than a walk. When really nice screens come a long I slow her down to take a look.

Gotta finish the level later. Out of town for a week as of now!

Real good job so far. I like it.


Title: Re: The Planet of Mosters and The Knytt World
Post by: TheRealTJ on December 23, 2009, 00:48:21
Definitly hard...for me anyway but not impossible. I must say I'm not a big fan of multiple bad endings (which so far I've hit two). I find it annoying to get booted out of the level and then have to go back and scroll through my levels to start again. Why not just put a kill spot then next a screen with the same words about how Juni has failed, then click ok and you're back to your last save point? That probably can't be done but anything other than restarting.
You could replace the "Win" tiles with shifts and add cut scenes to them, but there is no way to tell a shift to send the player to their last save.
Title: Re: The Planet of Mosters and The Knytt World
Post by: special_d on December 23, 2009, 22:04:51
Spoiler: (click to show/hide)
Title: Re: The Planet of Mosters and The Knytt World
Post by: divension on December 23, 2009, 22:39:46
Spoiler: (click to show/hide)
Then read first post spoilers. Me neither didn't know the answers.

But very nice level. Liked it. :)
Title: Re: The Planet of Mosters and The Knytt World
Post by: Naufr4g0 on December 24, 2009, 13:57:39
Download link doesn't work!  :sigh:
Title: Re: The Planet of Mosters and The Knytt World
Post by: StraightFlame on December 24, 2009, 15:40:55
Is it supposed to be impossible to make the jump at the...
Spoiler: (click to show/hide)
BTW nice effects on that area. And, eh, replace the KSA savepoints with white ones plz, it seems somewhat unfair.
Title: Re: The Planet of Mosters and The Knytt World
Post by: special_d on December 24, 2009, 20:33:41
So I'm still lost, how do I
Spoiler: (click to show/hide)
after completing the puzzle?
Title: Re: The Planet of Mosters and The Knytt World
Post by: yohji on December 25, 2009, 16:52:31
Very nice story going on, and good work on all those various environments and challenges.

But I'm stuck at
Spoiler: (click to show/hide)
UPDATE: Figured it out.

Also, Merry Christmas  :)

Title: Re: The Planet of Mosters and The Knytt World
Post by: theiza27 on December 27, 2009, 18:13:45
so whats the point of having the detector when it doesn't even warn you of the dogs or the toxic stuff?
Title: Re: The Planet of Mosters and The Knytt World
Post by: Comhon on December 28, 2009, 15:36:39
Sorry didn't have time to reply earlier.

Ok, haven't got very far yet. I'm in
Spoiler: (click to show/hide)
Yes, it is possible. But hard. ;)

I must say I'm not a big fan of multiple bad endings (which so far I've hit two). I find it annoying to get booted out of the level and then have to go back and scroll through my levels to start again.
In Gaia are the bad endings too and I don't want to change it.

Also, I do love the look and ambiance but as of yet I don't have run. Sorry again but unless I missed it, I think run should be aquired near the beginning. That's just my opinion. It gets boring not being able to move Juni along any faster than a walk. When really nice screens come a long I slow her down to take a look.
I think thats almost impossible to change it. The run item at start will make this level a lot easier, or I will have to spend weeks to rebuild the level. <_<

Anyway, I hope that you will enjoy the level!


Download link doesn't work!  :sigh:
There are many people, who had downloaded the level, so I guess that you can't download from Mediafire?  O_o

Is it supposed to be impossible to make the jump at the...
Spoiler: (click to show/hide)
BTW nice effects on that area. And, eh, replace the KSA savepoints with white ones plz, it seems somewhat unfair.
Spoiler: (click to show/hide)
About the savepoints: The normal savepoints are BEHIND the KSA ones. You will see them only, when you have KSA. This level is for KS and for KSA too. I thought that colored savepoints won't be so boring, and I don't know, if I replace them in future.

So I'm still lost, how do I
Spoiler: (click to show/hide)
after completing the puzzle?
Spoiler: (click to show/hide)


so whats the point of having the detector when it doesn't even warn you of the dogs or the toxic stuff?
I thought that I placed no detector. I was creating the level more than a year and I   can't remember everything, Where did you find it? :O
But it's really good idea, I probably will add it to the new version.

Thanks everyone to your replies. If you will get suck, or you have found bugs or some different things, write too. ;)


Title: Re: The Planet of Mosters and The Knytt World
Post by: StraightFlame on December 28, 2009, 19:37:53
But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!

So, how did you get the wall to be un-jumpable?
Title: Re: The Planet of Mosters and The Knytt World
Post by: Teper on December 30, 2009, 01:19:02
A really nice level, it reminds me of Frozen Mountain 2, in its style. Teh challenges are cleverly made. There were some annoying stuff in,
Spoiler: (click to show/hide)
There are a few wallswims also, but I didn't noted exactly where, though.

Also,
Spoiler: (click to show/hide)
Title: Re: The Planet of Mosters and The Knytt World
Post by: theiza27 on January 03, 2010, 06:23:42
it was somewhere near the beginning... i made a left real quick... instead of going straight to the right... found the detector... oh i remember now... it was on a higher platform... i just went back to get it after i got the high jump :)
Title: Re: The Planet of Mosters and The Knytt World
Post by: theiza27 on January 03, 2010, 06:36:06
found a void... to the top and the right of this screen.
Title: Re: The Planet of Mosters and The Knytt World
Post by: drwright on January 04, 2010, 19:46:01
But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!

So, how did you get the wall to be un-jumpable?
It seems possible in the editor but in game you lose momentum when shifting from one screen to another..... I cannot make the jump
Title: Re: The Planet of Mosters and The Knytt World
Post by: Comhon on January 05, 2010, 09:47:05
But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!

So, how did you get the wall to be un-jumpable?
It seems possible in the editor but in game you lose momentum when shifting from one screen to another..... I cannot make the jump
OK, I'll fix it, but I need a screen shot.
Title: Re: The Planet of Mosters and The Knytt World
Post by: drwright on January 05, 2010, 19:33:01
But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!

So, how did you get the wall to be un-jumpable?
It seems possible in the editor but in game you lose momentum when shifting from one screen to another..... I cannot make the jump
OK, I'll fix it, but I need a screen shot.

It is possible to do it in regular KS but not KSA.....
Title: Re: The Planet of Mosters and The Knytt World
Post by: Comhon on January 06, 2010, 09:48:44
But... The jump there... i... you... WHAT THE HECK! I even checked the level in the editor, it SEEMS possible, but it isn't! I remember every tile of the maze! The jump there is just impossible!

So, how did you get the wall to be un-jumpable?
It seems possible in the editor but in game you lose momentum when shifting from one screen to another..... I cannot make the jump
OK, I'll fix it, but I need a screen shot.

It is possible to do it in regular KS but not KSA.....
Now I see. I'll fix it.
Title: Re: The Planet of Mosters and The Knytt World
Post by: StraightFlame on January 08, 2010, 18:04:15
Uh... Thanks, i guess...
Title: Re: The Planet of Mosters and The Knytt World
Post by: Miyako on January 14, 2010, 04:45:03
Typo "You found secret"..? Should be "You found a secret!" or the.

Void
Spoiler: (click to show/hide)

The area I just passed hurts my eyes.. >.> All black and you can barely see.

The void Theiza on page 1 pointed out is still there.

Finished. Excellent level.

Pros;
Music: 5/5
Tilesets: 5/5
Fun Factor: 3/5

Cons;
Wander Complex: Yes. No running powerup made it very painful.
Save Lack: No
Repetitive: No
Eye Strain: Yes, at times.
Title: Re: The Planet of Mosters and The Knytt World
Post by: Firewall on January 18, 2010, 19:29:35
Nice level/map  ;)

Il download it now cause it looks so interesting!
Title: Re: The Planet of Mosters and The Knytt World
Post by: lilmanjs16 on January 25, 2010, 21:22:00
I have been having loads of fun playing this level. great design/story/music.
Title: Re: The Planet of Mosters and The Knytt World
Post by: Comhon on February 13, 2010, 15:06:27
UPDATED.
Bugs fixed.
KSA bug fixed, too (but you need special Map.bin.
See the first post... (http://nifflas.ni2.se/forum/index.php?topic=2425.msg27161#msg27161)
Title: Re: The Planet of Mosters and The Knytt World
Post by: RedMPlumber on February 15, 2010, 19:13:52
Great level, fairly challenging but it is ok. The music and story put you in the right athmosphere. The puzzle at the end took me some time to figure out, but other than that, I hadn't any problems. The deaths with a cutscene would be better, if they lead to a "death room" which takes the part to send you back to the last safe point. I found one little wallswim if you go up on the right side of the hole in the room with the red key.