Working on a level at the same time really works best if people are familiar with each others work and know the platform inside out. In your case I would choose not to pursuit this right now, but maybe for a second project.Are you saying that i shouldn't do collabs with GCNL right now, or simply that it's going to be kind of difficult? Either way, thanks. Especially for the part about how to do a KS collab.
I don't know SMBX so I can't help you in how to do a collab in that,Super Mario Bros. X is a tool for making Mario fangames. It's kind of like Knytt Stories with Mario instead of Juni, and entire games instead of one level.
On the contrary. I say doing a collaberation can be done in 2 ways. The first method is only good if you have done collaberations with them before and therefor I would advice against it. You simply don't know their style and they don't know Knytt Stories. But, the second method still works: each doing a turn and send it over. That way you can build on eachother's level and you can see how they do their things and work with that. In the first methodt, you are sort of required to know how someone works and what they can do, and you only see the end result after you done your part. If you make something that is completely different from what they made, it might not fit. But if you see what they did before you build your work, you can continue their work.Working on a level at the same time really works best if people are familiar with each others work and know the platform inside out. In your case I would choose not to pursuit this right now, but maybe for a second project.Are you saying that i shouldn't do collabs with GCNL right now, or simply that it's going to be kind of difficult? Either way, thanks. Especially for the part about how to do a KS collab.
Ah okay. I don't know how you can share your level openly so others can edit it, but assuming that is possible, the same would apply to SMBX then. :)I don't know SMBX so I can't help you in how to do a collab in that,Super Mario Bros. X is a tool for making Mario fangames. It's kind of like Knytt Stories with Mario instead of Juni, and entire games instead of one level.
The way it works makes it ideal for collabs (which is in part why i chose it): You make each level individually, and put their files together in a folder, along with a world map file and the custom music/graphics. It even has an online mode that lets several people work on the same level/map at the same time.
(though it's something I'd be interested in seeing!)Sergio, you just made it really tempting to talk sh** about Exquisite Knorpse.