Nifflas' Support Forum
Level Editing Support => Knytt Stories Level Editing Support => Topic started by: KG on March 17, 2009, 05:39:04
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Yes.
Basically, take a screen (see screenshot number 1) and hide a layer by right clicking on its appropriate number.
Then go to an empty screen and unhide the previously hidden layer (see screenshot number 2).
For some reason, this will cause the screen you were originally at to appear on that screen. However, as you can see on the minimap, the screen does not actually exist. If you try placing an object, it seems that every other object on the screen disappears (but not the tileset). The tileset tiles in this fake screen can be removed with any tileset layer.
I'm assuming this is not a huge, program-threatening error, but I suppose you'd rather it didn't do that, eh?
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1.) The tileset naturally stays when you enter a blank screen.
2.) Woah! This is actually very useful.
3.) That level looks awesome.
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This only happens when you don't have data on the screen yet. There are certain values it indeed puts on the screen from memory. Like background colour, music, etc. This is indeed a bug, and can be used to your advantage. So I doubt that this will be fixed. Thanks for sharing though. :) Its a great find.
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I don't see how you can use this to your advantage. :/
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I don't see how you can use this to your advantage. :/
It can be used to copy stuff to that screen, but then again, you can simply copy/paste a screen XD
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I don't see how you can use this to your advantage. :/
It can be used to copy stuff to that screen, but then again, you can simply copy/paste a screen XD
I don't think it effectively copies stuff anyway. As soon as you place one object the rest disappear and I'm assuming the tiles don't work or something.
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Indeed, purely a visual glitch, so really not useful at all. Kind of neat, though.
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I don't see how you can use this to your advantage. :/
Some trick-like level. Go through a screen, and find it again later with a ton of eye-bricks redirecting your path. Or something like that.
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I don't see how you can use this to your advantage. :/
Some trick-like level. Go through a screen, and find it again later with a ton of eye-bricks redirecting your path. Or something like that.
But you could always do that anyway.
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Less tediously.
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I don't get it. This didn't help me make anything at all.
The new screen thing is just there visually but when you try to manipulate it it goes away. ._.
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Indeed, purely a visual glitch, so really not useful at all. Kind of neat, though.