Nifflas' Support Forum

Level Editing Support => Knytt Stories Level Editing Support => Knytt Stories - Custom Content => Topic started by: Healy on August 02, 2015, 22:37:49

Title: Cat custom objects?
Post by: Healy on August 02, 2015, 22:37:49
Does anybody have any edits of the cat objects (Obj 42 and 43 in Bank 3)? I'm mostly just looking for simple palette swaps and the like; heck, even a cat that just faces right would be nice. I would prefer fully animated custom objects, but just a static sprite will do, too.
Title: Re: Cat custom objects?
Post by: sergiocornaga on August 03, 2015, 00:37:37
This isn't ideal, but there's a cat custom character here (http://nifflas.lpchip.nl/index.php?topic=5635.0) that's facing right. You could probably use just the top row of images for an object, though having not tried it I don't know for sure if it would work. I'm sure someone (probably egomassive) will post a spritesheet straight out of the game soon enough, after which point I could do some simple edits based on more specific requests.
Title: Re: Cat custom objects?
Post by: Vegetal Gibber on August 03, 2015, 00:51:40
I made a quick attempt at a simple cat animation:

(https://dl.dropboxusercontent.com/u/47886996/knytt/screenshots/cat_anim.gif)

If you want to use it, you can get the CO files here (https://dl.dropboxusercontent.com/u/47886996/knytt/COs/simple_cat_CO.zip). You can just shift the color tone or apply an horizontal gradient to the entire .png strip to produce a customized version. I included a white/pink cat object I generated as an example.
Title: Re: Cat custom objects?
Post by: Firecat on August 03, 2015, 01:12:21
Egomassive's KS+ sample level Customnibus (http://egomassive.com/ks+/egomassive-Customnibus060.knytt.bin) comes with a few recoloured cats, although they use the jumping animation from my Cat Character rather than the original animation. Also, Here's a spritesheet containing a left-facing version of all the original cat animations, taken almost straight from the KSDS external spritesheets. It probably works better if you use KS+ Object Override feature on Bank 3, Object 42.
Title: Re: Cat custom objects?
Post by: StraightFlame on August 03, 2015, 01:37:57
Egomassive's KS+ sample level Customnibus (http://egomassive.com/ks+/egomassive-Customnibus060.knytt.bin) comes with a few recoloured cats, although they use the jumping animation from my Cat Character rather than the original animation.
For the sake of convenience:
(http://i.imgur.com/MdL7NiW.png)
(http://i.imgur.com/K5Hk8x6.png)
(http://i.imgur.com/9JMvhVj.png)
(http://i.imgur.com/k4iKqHs.png)
(http://i.imgur.com/jScvB9u.png)
(http://i.imgur.com/B3njWGG.png)
(http://i.imgur.com/IE1QhtP.png)
(http://i.imgur.com/3e7BNTG.png)
Title: Re: Cat custom objects?
Post by: Healy on August 03, 2015, 02:29:15
Wow, that was quick! Thanks, guys! I think I'll be good for a while, but if I need anymore help I'll come back to you guys.
Title: Re: Cat custom objects?
Post by: Fubaka on August 03, 2015, 03:04:07
Everywhere I look, it's cats cats cats!  :mus:
Title: Re: Cat custom objects?
Post by: egomassive on August 03, 2015, 18:18:24
This is by Comhon and for public use. If I'm remembering correctly, it rolls back and forth.
Code: [Select]
[Custom Object #]
Image=BrownCat.png
Tile Width=48
Tile Height=24
Init AnimTo=69
Init AnimSpeed=100
Title: Re: Cat custom objects?
Post by: Healy on August 07, 2015, 04:19:04
Alright, I've got another request: I need a cat custom object that wears an aviator scarf and/or goggles. I know that's probably a bit much to put on the tiny cat sprite, so anything that makes it look like a dashing pilot hero would be fine as well.

Egomassive: Thanks for posting the rolling cat! It looks adorable in-game.
Title: Re: Cat custom objects?
Post by: egomassive on August 07, 2015, 07:05:51
Hastily made, but I think it turned out well. Feel free to edit it. Raise or lower the speed for wind strength.
Code: [Select]
[Custom Object 16]
Image=CaptCat.png
Init AnimTo=7
Init AnimSpeed=350
Title: Re: Cat custom objects?
Post by: Healy on August 08, 2015, 01:42:48
Thanks, Ego! I didn't like the way the sunglasses obscured the eyes, so I edited it a bit. What do you think? Personally I feel like it looks more like a superhero now...
Title: Re: Cat custom objects?
Post by: egomassive on August 08, 2015, 09:18:59
Looks good to me. How's the level coming along? Since I was working with the cats here I went ahead and pulled the graphics from the KS source for people to use as templates. Here's the kitten. Since no one has posted any kittens yet it may help. This is not meant to be used as a CO as it is. It's just all 3 of it's animations in one sprite sheet. The breakdown is:
Frames 0-2 blinks
Frames 3-10 moves tail
Frames 11-14 moves ears