Nifflas' Support Forum

Released Games => Knytt Underground => Topic started by: niveousMorel on December 26, 2012, 09:53:46

Title: Green button charge redundancy?
Post by: niveousMorel on December 26, 2012, 09:53:46
Hi!

I've found that the

I've found though that it may lead to a possible inconsistency in the game.


Spoiler: My suggestion? (click to show/hide)
Title: Re: Green button charge redundancy?
Post by: vivan on December 26, 2012, 10:05:49
Hello from ps3t :)
I have just tried PC demo - it doesn't have such "feature". So this is a PlayStation version bug (game was made for PC, and then ported to PS).
Title: Re: Green button charge redundancy?
Post by: niveousMorel on December 26, 2012, 10:21:55
Hello, vivan  :^^:

Well, if this is a bug, some green block challenges might become pretty tricky...
Spoiler: And no more free (click to show/hide)

By the way, I wanted to say a HUGE thank you to Nifflas! The game is absolutely amazing :crazy: I've been waiting for the release since the day it was announced, and each time I've thought about it, I was like "OMG OMG A KNYTT GAME ON A PLAYSTATION!!". Aaand... I was not disappointed! Thank you for the great game!
Title: Re: Green button charge redundancy?
Post by: Miss Paula on December 26, 2012, 13:19:37
yeah, that's probably a port screwup; and yes indeed, there's really tricky challenges involving very quick running from switch to switch. :)
and yeah... ;)
Title: Re: Green button charge redundancy?
Post by: LPChip on December 27, 2012, 13:21:27
Indeed. Great find though, I'm not sure the devs already knows about this bug from the ported part, as this is not something that people easily find. I'll make sure the devs learn about it through this topic, so thanks for posting. :)