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Temporary => Knytt Stories Level Releases => Topic started by: AClockworkLemon on June 28, 2009, 07:41:56

Title: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: AClockworkLemon on June 28, 2009, 07:41:56
Hi guys, Heres my new level- Monochrome Jumping (Imaginative title, huh!)

No story line, just Lots of jumping. I kept background out of it, so you could concentrate on the jumping.

Please note, If you play WITHOUT KSA, The Lunatic will be the same as the Hard vesion.

Link:
http://www.knyttlevels.com/levels/A%20ClockWork%20Lemon%20-%20Monochrome%20Jumping%28expanded%20edition%20%28fixed%29%29.knytt.bin

*FIXED*

The tileset is by me, please PM me if you want to use it

ENJOY!!!!!

Expanded Edition is out!
Its has a new area, Plus, im changing the savepoints so anyone can use them.

Spoiler: (click to show/hide)
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: Evil on June 28, 2009, 08:09:35
this was easy :3
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: JC Grim the 'crete reaper on June 28, 2009, 08:10:11
Well, I played with normal KS, so I got stuck with Lunatic by default.

It was difficult, but not entirely. I only died once, but this could just be me. I have really good timing... that may be why I'm good at IWBTG, and good at timing while playing guitar.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: Purple Pineapple on June 28, 2009, 08:16:34
Hmm.. KS, KSA.. *weighs options* I'll do both!

EDIT: Good level. A few SGEs in the tileset (namely width one corners), but nothing serious. I liked lunatic mode. A very cruel, yet interresting way to use bank 254 object whatever.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: Mystery_Wolf on June 28, 2009, 23:08:47
I played it with the normal KS and only found one part to be quite hard
Spoiler: (click to show/hide)
But with no save points on the normal one made it a bit frustrating as well to have to run back and redo obstacles that require quite well timed jumping.
(Granted I don't know where the saves would be on the KSA)
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: RunMan on June 29, 2009, 00:01:36
Pretty easy on normal KS, but still enjoyable
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: AClockworkLemon on June 30, 2009, 10:56:50
Just noticed the SGE... oh well... thanks for your opinions C)p
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: drwright on July 02, 2009, 16:40:47
fun on hard and lunatic....
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: AClockworkLemon on July 04, 2009, 01:42:23
*working on expanded edition*
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: Purple Pineapple on July 04, 2009, 03:29:19
Joy.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: AClockworkLemon on July 04, 2009, 04:06:03
Lol. Its gonna have a new area, and on lunatic, the ground will be covered with spikes. Plus, im changing the savepoints so anyone ca use them.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: Purple Pineapple on July 04, 2009, 19:14:34
and on lunatic, the ground will be covered with spikes.
Seriously? That really drains from the spirit of trickjump.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: AClockworkLemon on July 05, 2009, 04:35:17
Meh, kk ill go without it
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping
Post by: AClockworkLemon on July 05, 2009, 08:59:53
Expanded edition is out!!!!  C)p
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Purple Pineapple on July 05, 2009, 16:10:17
Expanded.. let's try it.

EDIT: Ok. I'm stuck at high jump.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: victor12 on July 06, 2009, 16:44:54
i'm stuck on the jump from x1011y1007 to x1012y1007.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Purple Pineapple on July 06, 2009, 19:40:34
Same here.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: drwright on July 06, 2009, 22:43:20
x1011y1007 to the right is taking me to x1012y1007, how do you do that jump?
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: AClockworkLemon on July 08, 2009, 08:49:03
whoops, my bad *fixed*
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Purple Pineapple on July 08, 2009, 19:15:28
Ok. [x1014y1009] is.. how shall I say it?.. not in the spirit of trick jump.

EDIT: This might be a problem.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Razzorman on July 08, 2009, 19:56:41
How so? Its allowed to let the player go back and try again if they fall. Even LPChip did that in Learning to Jump, and he pretty much created the whole trickjump 'genre'.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Purple Pineapple on July 08, 2009, 19:58:26
The point is to fall and go back. Not be killed.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: AClockworkLemon on July 09, 2009, 02:30:43
It was the only way to incorperate climb, which i wanted to do (at least that i thought of!) As for purple's screenie, it should be impossible to get to there and still have climb.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Purple Pineapple on July 09, 2009, 02:32:43
Loose climb, get double jump, head back, get climb, double jump over the third pillar, finish the game with climb. ;)
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: AClockworkLemon on July 09, 2009, 02:33:26
DAMMIT!!!!!!!!!!!!!!!!!!
will fix along with sge in 1width corners
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: inky84 on July 10, 2009, 02:28:40
there should be a secret extra room where you incorporate climb, and umbrella to create those "underjump" trials.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: AClockworkLemon on July 12, 2009, 06:33:22
Hmm... ok....
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: victor12 on July 14, 2009, 22:16:04
MY GOD!!!!! It's my first lunatic level i won without cheats!!!!!!
PS.Yes i'm using KSA.
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: victor12 on July 17, 2009, 11:22:16
BUMP3D!
Go here on lunatic:(http://img404.imageshack.us/img404/1738/monochomejumpingvoid.jpg) and you will see some purple color!
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: AClockworkLemon on July 18, 2009, 00:01:16
ergh! another bug! Well, there's nothing serious, so im gonna keep working on my new level
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Pick Yer Poison on September 08, 2009, 06:40:10
err... mind if I BUMP this?
Yes. Yes I do. :|
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Purple Pineapple on June 05, 2010, 21:06:01
Yay! I beat the non-expanded version in regular KS without dieing once. :^^:
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: PeppyHare4000 on June 24, 2010, 05:15:05
Yay! I beat the non-expanded version in regular KS without dieing once. :^^:

Challenge: Beat the Expanded version on KSA without dying once
Challenge: Beat the Ascent to Death without dying once (Gold - 0 Deaths, Silver - 5 Deaths, Bronze - 12 Deaths)
Title: Re: [TrickJump][Hard/Lunatic][KSA] Monochrome Jumping (expanded edition)
Post by: Purple Pineapple on June 24, 2010, 08:08:51
Challenge: Beat the Ascent to Death without dying once (Gold - 0 Deaths, Silver - 5 Deaths, Bronze - 12 Deaths)
*eyeroll* Yah, right.