Also, for some reason I could not post a new topic in this forum.Weird... but fixed.
Got it on PSN. It's really cool, except for some sensitivity issues with the analog stick...
Got it as soon as I saw this topic! Just finished chapter 2. This game is just so ... beautiful and elegant. I don't know what I can say about it.I totally melted in Chapter 3 :)
Got it as soon as I saw this topic! Just finished chapter 2. This game is just so ... beautiful and elegant. I don't know what I can say about it.I totally melted in Chapter 3 :)
Also: very pleasantly surprised to find that there is a working linux version. Not sure what the "beta" status indicates, but it works fine so far for me. You should mention it on the front page http://nifflas.ni2.se/?page=Knytt+Underground, even if it is just a beta version. Make nerds like me happy.It's too untested right now. I need to learn about more which distros it runs on and what requirements I need to put. The reason I don't want to market it officially now is that if it turns out the game doesn't work on a bunch of distros, I'd like to be able to say so to. If people purchase the game for the Linux version then it turns out that particular linux distro will never be supported it'd be a bit awkward.
Things like: "Aw, come on! there are more chapters!" and "don't worry, I promise the next ending will be better!" should be left out in my opinion.
Those endings were fine, be confident and don't make unnecessary excuses :P
Things like: "Aw, come on! there are more chapters!" and "don't worry, I promise the next ending will be better!" should be left out in my opinion.
Those endings were fine, be confident and don't make unnecessary excuses :P
I feel Nifflas' dialogue was an important part of the endings.
I'd like to put it in the desktop version. Maybe if you could convince Sony :)Exclusiveness of games usually lasts for a few months, is there a chance for exclusiveness of this content to also wear off at some point?
"don't worry, I promise the next ending will be better!"BTW, remember this phrase when you finish Chapter 3 :)
I take it back :P
Having just finished chapter 3, I do like the tie in.
Sorry to prematurely judge and all..
For me, they weren't such an issue. I don't know if I should put this behind spoilers, but for the sake of sating my OCD,Spoiler: between chapter two and three, (click to show/hide)
This is impossible.
This is impossible.Spoiler: (click to show/hide)
Yes, this game is bigger than Saira. Easily. Knytt Underground is currently Nifflas' biggest game.
and unmapped/secret areas extend way below that too. Though the no-gap guarantee doesn't apply there. ;)
Today I've tried Mac demo and, oh boy, how much easier it is to control using cursor keys compared to PS3 gamepad ! Gamepad ultimately sucks in this game. So, there! Going to spend 13 EUR on Mac copy.The controls on the PS version are actually buggy. A patch should come out soon to fix this.
I really want Knytt Underground to be a big success. I feel like Nifflas doesn't get nearly enough attention as he deserves through his amazing work, specially with his super low prices and free games/platforms like Knytt and Knytt Stories. Maybe we could all help change that with Knytt Underground.I guess I eventually managed to use Reddit to help Nifflas a bit:
I don't really know what's Nifflas's situation right now, but if we shared a bit of story about his games on places like Reddit, maybe we could help. Specially since there is going to be a DRM-free version, that helps a lot.
My one hope right now is that, once the editor is released, that there are as many different variations in user content as Knytt Stories has.