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Knytt Stories - Custom Content / Re: [KS Ex] How to trigger power collection in lua?
« on: October 10, 2014, 18:27:00 »
Oh, wow. I can't believe I didn't try that.
It works perfectly, thank you!
For future reference, here are the names of the powerups:
It works perfectly, thank you!
For future reference, here are the names of the powerups:
Code: [Select]
function x1001y1000()
Objects.Player.Run = 1
Objects.Player.Climb = 1
Objects.Player.HighJump = 1
Objects.Player.DoubleJump = 1
Objects.Player.Eye = 1
Objects.Player.Detector = 1
Objects.Player.Umbrella = 1
Objects.Player.Hologram = 1
end