1
NightSky / Re: Steam version
« on: March 16, 2011, 10:26:43 »
Any way I can attach my non-Steam version to steam? I mean a proper attachment as if I had purchased it, not just adding it as a "non steam game"
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
These are cheap hacks who want to make a quick buck off the App Store.
I dont exactly like the company, But I want to point out that trundle is free, so I really dont understand this...
If Nifflas releases a back-catalogue including KS and Saira on Steam then I will happily purchase Saira again as part of that =)I'm not sure if steam does free distribution. Probably not, since I've never seen anything free on steam that wasn't a demo or a mod.
All of the music is in the .../Saira/Data/ folder, separated into each individual star system and planet. I suggest you make copies of the files before playing them, however.This is more or less true - the music is not actually in the Data folder but in
/Saira/Nifflas - 000 - Teleporters/<Star System>/<Planet>/Music
Just wondered if there was a more convenient way to get the music rather than manually gatherring them up from all of these different directories
I removed some posts from this topic. Not because I dislike the posts, but simply because they can potentially be a bit harmful for me when I establish contacts 'n stuff with networks like this.... The posts were based on things I was thinking years ago and isn't exactly up to date with my current opinion.
My attitude toward Steam have changed. Personally, I only buy software free of copy protection and without online activation, but since a DRM free and even portable option already exist for Saira on my website, I can't see why I shouldn't support other distribution methods as well since people obviously like them. These days I only have a problem with when DRM is the only option, but when it is not I don't mind making some extra sales. There's of course some extra work involved in getting a game out on more networks, but it might be worth it.