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Messages - grimwit

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1
Knytt Stories Level Releases / Re: White City [Environmental]
« on: November 01, 2013, 23:57:01 »
First time I've popped into this forum in years (YEARS) and this it the kind of level I miss.
Thanks for posting this, dude.  It's lonely, quiet, thoughtful, and clever.  I love it.
 :shifty:  Still haven't beat it, tho.

2
Knytt Stories - Custom Content / Custom Object Collection
« on: June 12, 2010, 15:53:56 »
Alright, I looked.

Is there a compendium of custom objects?  I'm going to start a collection.

If not, maybe it's time.  >_>  Also, post your CO's with code.  Like I said, I'mma collecting them.

Edit:  I should stipulate that I'm specifically collecting animated Custom Objects, as non-animated objects are really easy to make.

3
1.  Check the Manual, yeah.

2.  The song needs to be an .ogg file.  If it's not, look into getting Audacity to convert the file.  It's free and it'll save anything as an .ogg.

4
Knytt Stories - Custom Content / Re: Silhouetted Tilesets
« on: June 12, 2010, 15:36:03 »
The semi-Alpha thing I would not normally agree with you on, except I started making the level, and yeah, it looks pretty lousy.

What's this about Elder's First tileset?

Edit:  Oh, yeah.  Elder's tilesets.  You'll have to excuse me fore I am intensely stupid.

5
Knytt Stories / Re: The best environmental levels
« on: June 10, 2010, 14:37:31 »
Wow.   8D  I've never played Mysterious Grotto before.  Just got done exploring it, and I'll be, if it isn't one of the best playground/enviroment levels I've ever played.  Huge without being overwelming, each area unique and clever, nifty use of secrets.

Gonna try Camping, next.  ^_^  Thanks for the levels, yo!

6
O_O  Um...For those who are planing to map out this thing, which is fun in it's own right, here's a hint...

Spoiler: ...sort of (click to show/hide)

Good luck.

7
Knytt Stories Level Releases / Re: [Challenge\Hard]Hippopotomus
« on: June 09, 2010, 13:56:54 »
Spoiler: (click to show/hide)
Spoiler: (click to show/hide)

8
Knytt Stories - Custom Content / Re: Silhouetted Tilesets
« on: June 09, 2010, 13:54:17 »
>_>  Sure, as long as you share with me.  :P2 I wanna use that.

9
Very VERY good maze level.  I actually had to break out the pen and paper to map out where I was, which I've never done with a Knytt Story yet.

Bravo.

<_<  Didn't realize there was two endings.  Guess I have to head back in, now.

 <3 <3 <3 THUMBS UP <3 <3 <3

10
Knytt Stories Level Releases / Re: [Challenge\Hard]Hippopotomus
« on: June 09, 2010, 00:00:39 »
Meh.  It was okay, tho I think:

Spoiler: (click to show/hide)

11
It's fine, and it reminds me of Timo Maas, a level I did, but didn't release for long.

<_<  I really wish there were more save points, but I understand you synced the music with the game play, so that would come out awkward.  I had the same problem with Timo.

Good start, tho.

12
Knytt Stories - Custom Content / Re: Silhouetted Tilesets
« on: June 08, 2010, 21:07:08 »
Thought about that, but I'm wary of it.  Mainly because I want to do the most with the least, so each tileset has to last many MANY screens, while still maintaining a sense of unique location, else it'll be bland or, worse of all, boring.

9_9  Anyway, a good example is stock tileset 83, which I'm using to add flavor to an underground area.  Actually, there's quite a bit of mixing I can do with the...um...four or five silhouetted tileset already there.  Oddly.  I just crave more.

14
Knytt Stories / Re: KS Level Competition
« on: June 08, 2010, 14:56:40 »
9_9  Hmmmm....I think I can do something with this.

15
I dugg this.

Spoiler: (click to show/hide)

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