Nifflas' Support Forum

Temporary => Knytt Stories Level Releases => Topic started by: fred052 on December 03, 2010, 15:56:24

Title: [Small - Challenge/Hard] Juni's Test
Post by: fred052 on December 03, 2010, 15:56:24
Hello everybody!
I know, it's been a while since I posted something on the forum, sorry ... :oops:

But now I am back to post another level :O
The download link is here : ->
I may also add screenshots but I have something else to do right now, but don't worry, they'll be here soon.

Edit : Checking the level, it shall be back here soon...
Title: Re: [Small - Challenge/Hard] Juni's Test
Post by: saba on December 03, 2010, 18:25:32
Have you played this before you uploaded it? The way it is right now is unplayable.

Right from the start there's a cutscene, but when it ends, it puts you right back to the start. I cheated to get further, and then I jumped to the platforms in the second screen, which brought me to the end.

There are so many enemies everywhere. Everything is all over the place.

Could not finish.  :(
Title: Re: [Small - Challenge/Hard] Juni's Test
Post by: Widget on December 04, 2010, 18:53:06
It is a hard level, so the enemies are setting the difficulty to hard ^^

You can't increase the difficulty of a level by just blindly throwing enemies at it. You might want to read The Level Designer's Trap (http://nifflas.lpchip.nl/index.php?topic=1636.0) in the Knytt Stories Level Editing Support (http://nifflas.lpchip.nl/index.php?board=36.0) board.

The thread is basically a list of common mistakes and pet peeves which should give you some clues as to what works in a level and what doesn't.