Nifflas' Support Forum

Level Editing Support => Knytt Stories Level Editing Support => Topic started by: Vinterrun on May 10, 2009, 11:22:38

Title: Fixing the Curly trees
Post by: Vinterrun on May 10, 2009, 11:22:38
Heja,
hm is someone here able to fix the sharpness of these Curly Trees?
Well I`m a Computer Nerd an all I can do is using GIMP or Paint.net.
Which means that I`m not able to fix the tileset. Would be great if you could do this, or you! Or you!  :sick:


Tilesets:
Spoiler: (click to show/hide)

Cheers
Vinter
Title: Re: Fixing the Curly trees
Post by: LPChip on May 10, 2009, 12:41:54
Its just a matter of applying a soften/blur on it. Try to find the smallest setting, and make it able to blur with the transparancy in tact.
Title: Re: Fixing the Curly trees
Post by: Vinterrun on May 10, 2009, 14:25:45
Well, I`ll give my best =)
Title: Re: Fixing the Curly trees
Post by: Krumel on May 10, 2009, 16:25:52
Theres no easy solution without decreasing the quality, I think.
The only thing, which comes to my mind, is to take GIMP and to trace all lines, but this is very much work.
Title: Re: Fixing the Curly trees
Post by: Vinterrun on May 10, 2009, 16:27:04
Aaaand you like very much work, don`t you?  C)p
Title: Re: Fixing the Curly trees
Post by: Midnight Aurora on May 12, 2009, 16:25:50
I just tested this, try applying a 0.3px radius gaussian blur. you'd have to clean up the edges so the shapes fit within the tiles, but it certainly 'softens' them, which I assume is the look you're after.
Title: Re: Fixing the Curly trees
Post by: Vinterrun on May 14, 2009, 22:30:04
Hm... can you show your try?  X)
Title: Re: Fixing the Curly trees
Post by: Firecat on May 15, 2009, 19:04:57
Hi, i make a gassuian blur of the black ones, in two versions. a 0.50 version that make it slighty smoth without alter the grapichs, and a 0.75 version that make it look pretier but maybe isnt what you want.
Both of them are "pre-boxed" so should work fine in KS.
Original:
(http://img26.picoodle.com/img/img26/2/5/10/vinterrun/f_Tileset33m_d3ced24.png)
0.50 Version:
(http://i122.photobucket.com/albums/o240/francisco123123/curlysomth050-1.png)
0.75 Version:
(http://i122.photobucket.com/albums/o240/francisco123123/curlysomth075-1.png)
Tell me what its better and i will relase it in other versions.
Title: Re: Fixing the Curly trees
Post by: Vinterrun on May 15, 2009, 22:08:32
The 0.50 is great =D
Title: Re: Fixing the Curly trees
Post by: Krumel on May 15, 2009, 23:14:06
heh, got an idea... how about applying an blur filter, and then use the curve tool to sharpen the edges?
humm.. *opens gimp*
well .. not what I've expected... but well, it's your decision C)
(http://www.npshare.de/files/17836e06/f_Tileset33m_d3ced24_mod.png)
Title: Re: Fixing the Curly trees
Post by: LPChip on May 16, 2009, 13:09:50
If you want to have the best result, do not blur in every direction. A motion blur set to either horizontal or vertical (I think vertical will work better) with a low percentage will work wonders here. :)

EDIT: see attachment I actually set it to 45? on both the image and its mask (PSPro works that way)
Title: Re: Fixing the Curly trees
Post by: Vinterrun on May 20, 2009, 23:38:48
Isn`t it possible to vectorisize (I hope that`s the right translation.... it`s "vektorisieren" in my language) the trees? To create a non-pixel tileset =D
Title: Re: Fixing the Curly trees
Post by: googoogjoob on May 21, 2009, 03:23:56
...Knytt Stories can only use PNG images, and PNG cannot use vector images.
Title: Re: Fixing the Curly trees
Post by: Purple Pineapple on May 21, 2009, 03:58:35
Oh is that what he was saying? I can't really imagine trees like that.

EDIT: woah. I just realised there was a misplaced green pixel.
Title: Re: Fixing the Curly trees
Post by: LPChip on May 21, 2009, 14:48:31
Btw: the word is vectorise ;)
Title: Re: Fixing the Curly trees
Post by: Purple Pineapple on May 22, 2009, 01:17:04
I've got pretty much the same idea as LP, only in a different fasion.
Title: Re: Fixing the Curly trees
Post by: Vinterrun on May 22, 2009, 23:12:28
Ahhh vectorise =D

Okay I guess that I have to use the pixeled curly trees eh? Doen`s matter it`s a great tileset. But maybe I`ll use one of the version of this topic... I`ll see.

Thank you all