really cool idea, but its pretty glitchy. examples: i also didn't like how warping kind of 'tricked' you. like you would warp after passing some obstacle only to land directly on an enemy. and there were no saves in the second mission, which was pretty annoying. i also ran into a couple of shift 'on-touches' which warped you randomly, into a wallswim or an enemy. in my opinion, it was also a little too enemy-crazy, just too much per screen, too much to be able to focus i guess.
i think what would have worked better is to introduce the time manipulation to beat environmental challenges, at least at first, instead of trying to figure out how it works with annoying critters everywhere.
I agree with Farik. way too many meanies to explore and enjoy this new technic/application.
Gah! I'am still stuck at
At the 2 level at the lasers when Iam going to get the umbrella. >_<
Omg... The ending was tragic... Juni died... :( I like her!!!
...But level is good!