Hehehe. Good one. Some real funny stuff but my fave was the shout out to The Ring at the very end. Laughed my ass off
It is? I thought it was medium praise.
It just emulates bad design. It's actually good design.
I was talking about the intro text and the first 5 screens. Specially...
...that bizarre screen with horribly mixed tilesets and ambiance track #22 X) You should have added solid grass too, just for kicks XD
Ha! Solid grass would have been perfect. :)
Was the room with all the enemies the end? That stuff's insane! I can't get past...
I just played this on KSDS (thanks to Purple Pineapple, he is amazing, bow before him, peasants) and I must say it's hilarious. :D Love the ending.
On the screen with the bunch of monsters (with only minor lag to KSDS!), there should be more of a hint to go up, like Juni saying, "Screw this, I'm heading back."
On the screen with the bunch of monsters (with only minor lag to KSDS!), there should be more of a hint to go up, like Juni saying, "Screw this, I'm heading back."
Thanks for the complements!
See to me, and I think any member of the LOCP, that many monsters is a clear hint, but I guess to the hard core, lunatic player there needs to be something to turn off the "must conquer" mode. :)
On the screen with the bunch of monsters (with only minor lag to KSDS!), there should be more of a hint to go up, like Juni saying, "Screw this, I'm heading back."
Thanks for the complements!
See to me, and I think any member of the LOCP, that many monsters is a clear hint, but I guess to the hard core, lunatic player there needs to be something to turn off the "must conquer" mode. :)
xD Well, I guess if you have Juni say that, it'll make the player feel like s/he has less freedom. You can at least try drawing more attention to the platform up there. The main problem wasn't thinking," "Oh, I have to go back," it was really, "Huh, they're not telling me to go back..." (A good idea is to play Portal with the commentary on. They have great ideas for level design that can be adapted for anything. And it's hilarious to see how much the person that plays the voice of GLaDOS hates doing voice acting for games. x) )
I liked The secret screen when you get past the enemies. The one with that face thingy that said something among the lines of 'How the heck did you get here?'.
Don't ask how i got there.
I also liked that pun you used in the screen before the one with all the enemies.
If this is an environmental, i think you've polluted it.