DON"T LIKE THE VOIDS? ... well one of my friends says that as well
STOP CORRECTING THE SPELLING ALREADY! geez....
I spent quite a while updating the old version and adding the mission select.. do u guys like it?
And the biggest question...:
HAVE YOU FOUND HAPPYLAND??????? (itz a secret area thats not too hard to find)
Oh.. so thats how u do it......
anyway,
Has Any1 found happyland???????????
*fixed*...... But haz any1 found it without cheating???
Is it the place, where there's a woman standing next to a man?
*another facepalm* Evil, put...
the question about Happyland
...in a spoiler. If someone sees that, that makes Clockwork's spoiler useless. -_-'
nup wrong place
Its pretty obvious, uno ... rainbow background with big green smilyface....
Is it the place, where there's a woman standing next to a man?
Well how should I know? There are two endings right?
@@LPchip, what about backseat-administrating?
I really like what I've seen so far of this level. Does the level end with... the "code entry" room? I entered the correct code and went through the thingy, and it just teleported me back to "mission select" without giving me a key or anything
Also, are you aware of the fact that you can finish the level without ever passing the part that you get to when you're at the mission select screen and enter the corridor with the yellow lock? I died a few times there and thought I might try the blue one first, and suddenly I won...
Apart from this, I thought it was an interesting idea - but I didn't think it was that hard, more like normal.
im gonna Try it
I got the only reason of this for this name , the creator in starting this level , it gots to hard to think a name becuz he didnt planned already to make a level , every body now is doing this thing
Version 6, I think was just put in the site...
How many think that the Laser beams, where you have to choose which direction to go
should have been kept in the game?
This was a fun level. As others have stated, The shift maze was awful, but aside from that it was good.
The mission select was fairly pointless, since you progress through the missions in a strictly linear order, but if you had a choice where to go it would be better.
It was disappointing to have the enemies in the main area blocked off after you get the eye. I found it fun to have the challenge of avoiding them. And once you beat the game, you're trapped at the ending and can't explore the level. :(