Nifflas' Support Forum
Being Creative => Creativity Support => Topic started by: inky84 on July 04, 2009, 07:12:41
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Right, so I'm working on something, and I have a problem.
I want two objects to destroy each other when they collide but NOT if they are in collision with this other object.
I Know how to make the collision between the two object's condition, but I cannot make a condition for "if avoiding/not collided with _____"... so that's were I get stuck.
any help?
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Put the "if overlapping __" condition down with the objects in question. Then right click on the event and click Negate. This in effect says "if it isn't overlapping the object".